One of the most fascinating features introduced into games in recent years is the story mode, Face of the Franchise. While the game has provided some interesting ideas over the years, it's still trying to realize its full potential.
The latest version added the ability for players to create their own characters and play at the high school and college levels. It could, however, be even more impressive than that, for example, allowing players to play full seasons on lower levels before moving into what's basically Franchise mode, but with a more compelling narrative.
Just a couple of weeks ago Franchise Mode's engine for scenario play was first introduced to players. It was not very well-liked with fans. Some felt it was just "boosts" disguised as crucial choices that may impact the career of a player. If properly implemented, situations that players need to think twice about is an excellent feature. Rather than focus on rewarding the player through the best stats, let it be the case that the decisions affect how the season plays out. For instance, how an athlete can handle lesser workloads or an injury to improve their health.
It's strange how offensive and defensive coordinators have not been the main focus on the field for the past. It would be amazing to have three amazing coaches on the same team. Furthermore, Franchise Mode has a tendency to recruit coaches who are not in any way involved in the league.
It is much more pleasing for random players to be offered jobs as coordinators and, when they succeed, raise them to the head coach level. At the very least, it makes a little more sense than someone randomly generated managing a franchise with no experience.